Does anyone know if there some way to apply shader-based antialiasing (FXAA, SMAA, MLAA, etc.) to video footage that is already rendered? I'm trying to clean up edges on footage from an old 3D game at ...
Anti-aliasing is one of the most important graphics settings you’ll find in a PC game. It’s been around for decades in various different forms, and even today, you’ll still find multiple different ...
The graphics API (Application-Program Interface) is what sits between the game’s programming and your hardware. The API essentially tells your hardware what the game wants it to do. Most Windows games ...
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