The KKBP exporter for Koikatsu is used to export the character's mesh, armature and color data. The exported data is then processed by the KKBP plugin for Blender. Once characters are setup in Blender ...
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Exports all Empty, Mesh and Armature objects in the current scene except those in excluded collections. The full hierarchy is properly preserved and exported, including local positions and rotations.
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