Starfield, Shattered Space and Bethesda
I enjoyed it a lot less as [the studio] grew and grew,' says The Axis Unseen's Nate Purkeypile, who'd worked at Bethesda for ...
One of the developers of Starfield left Bethesda in the middle of developing the game to start his own studio. Nate ...
An ex-member of the Starfield team has come together to highlight why the company got "too big," and that "wasn't his style." ...
A former lead artist at Bethesda says he quit during the development of Starfield because he felt the team had grown too ...
At time of writing, Starfield's Steam review score is at an unenviable, beige "Mixed" rating, with only 59% of its total ...
Starfield’s design director Emil Pagliarulo is positive that Bethesda has never made a better game than Starfield… forgetting about Skyrim.
It’s that weird Bethesda blend of immersion, action, and RPG… but also different [to] Bethesda’s other RPGs. Starfield is ...
Starfield is "in a lot of ways, the best game we've ever made", even if it "might not be everyone's cup of tea", according to ...
A Bethesda Game Studios veteran reckons the company's "Big Three" tentpole games now includes Starfield, which is "simply ...